253309a Game Art
Zuletzt geändert: | 18.01.2022 / von Carlsburg |
EDV-Nr: | 253309a |
Studiengänge: |
Audiovisuelle Medien (Master), Prüfungsleistung im Modul Game Art
in Semester
2
Häufigkeit: unregelmäßig |
Dozent: | |
Sprache: | Englisch |
Art: | - |
Umfang: | 4 SWS |
ECTS-Punkte: | 5 |
Workload: | |
Prüfungsform: | |
Bemerkung zur Veranstaltung: | Deutsch, auf Anfrage Englisch |
Beschreibung: |
In this course students learn the creative process of developing art and production design for games.
From the initial idea, participants will develop a visual style and concept for their game idea and create preproduction artwork which will be assembled into an art bible. The students will be guided through the process of world building by researching visual sources, defining an art and color guide, and designing characters, creatures and environments. Emphasis will be on the development of original visual concepts and hands on art and design creation. |
English Abstract: | In this course students learn the creative process of developing art and production design for games. |
Literatur: |
Lilly, Eliott J (2015): The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students
Kennedy, Sam R. (2013): How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World Bacher, Hans (2013): Dream Worlds: Production Design for Animation Weitere Literatur finden Sie in der HdM-Bibliothek. |