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Veranstaltungsbeschreibung

221195a Visual Effects

Zuletzt geändert:02.12.2021 / von Carlsburg
EDV-Nr:221195a
Studiengänge: Audiovisuelle Medien (Bachelor, 7 Semester), Prüfungsleistung im Modul Visual Effects in Semester 3 4 6 7
Häufigkeit: unregelmäßig
Dozent:
Sprache: Englisch
Art: -
Umfang: 4 SWS
ECTS-Punkte: 6
Workload: lecture: 15 sessions 4 SWS = 60 hours
readings/screenings: 40 hours
research in small groups: 20 hours
oral presentation: 10 hours
writing paper: 40 hours
presentation prep: 10 hours
total workload = 180 hours
Inhaltliche Verbindung zu anderen Lehrveranstaltungen im Modul: Studio production visual effects
visual effects seminar
visual effects exercises
Prüfungsform:
Bemerkung zur Veranstaltung: Teilnehmerbeschränkung max. 30 Studierende, vorzugsweise 3. und 4. Sem.
Beschreibung: 1 History of Visual Effects 1
2 History of Visual Effects 2
3 History of Visual Effects 3
4 research project pitch /topics, methods, ressources, responsibilities 1
5 excursion
6 History of Visual Effects 4
7 History of Visual Effects 5
8 History of Visual Effects 6
9 VFX Production Part 1
10 VFX Production Part 2
11 VFX Production Part 3
12 group coaching research project 1
13 group coaching research project 2
14 presentation of research project, results, evaluation, feedback 15 written article on research project assignments:
How did technological developments influence the aesthetics and look of visual effects in the last twenty years? 1. digital humans
2. virtual environments
3. Photogrammetry for VFX
4. Set data: LIDAR and set survey, witness cams, lighting references, assets, HDRI, camera/lens data
5. Motion capture, facial capture
6. Display technology (LEDs..)
7. Previs technologies (game engines)
8. Camera/lens techologies
9. 3D Rendering, texturing, shading, lighting techniques
10. realtime
11. plug-ins/filters
12. Simulation (water, atmospheric effects, rigid body, etc)
13. S3D
14. Deep compositing
15. Virtual production
16. Machine learning
17. VR technologies
18. Production management technologies
19. Color grading and look
20. VFX visual timeline

VFX and their impact on communication and arts
21. VFX and Fakes
22. VFX and their role in social media
23. VFX and VR
24. VFX and arts (media arts, photography, graphics)
VFX and storytelling
English Title: Visual Effects
English Abstract: The seminar consists of three parts: History of Visual Effects, Visual Effects Production, student's research and presentation
Literatur: Okun, Jeffery & Zwerman, Susan; The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures; 2010, Focal Press, USA

Brinkmann, Ron; The Art and Science of Digital Compositing; 1999; Academic Press, USA

Wright, Steve; Digital Compositing for Film and Video; 2002 ; Elsevier, USA

Ganbar, Ron; Nuke 101: Professional Compositing and Visual Effects, 2nd edition 2014

Kelly,Dough; Digital Compositing in Depth; 2000; The Coriolis Group, USA

Begleiter,Marcie; Storyboards; 2003; Zweitausendeins, Frankfurt/M

Zeitschriften: Cinefex und Digital Production

Richard Rickitt Special Effects: The History and the Technique Watson-Guptill Publications Oktober 2000

George Lucas (Vorwort), Mark Cotta Vaz, Craig Barron, The Invisible Art: The Legends of Movie Matte Painting von Chronicle Books, September 2004

Piers Bizony; Digital Domain: The Leading Edge of Visual Effects Billboard Books, Dezember 2001

Flückiger, Barbara; Visual Effects, Filmbilder aus dem Computer; Schüren 2008

Weitere Literatur finden Sie in der HdM-Bibliothek.
Internet: https://vfx-web.hdm-stuttgart.de/owncloud/index.php/s/ON0vstapsvjXAnS

www.fxguide.com

www.cinefex.com

www.visualeffectssociety.com

www.thegnomonworkshop.com

www.cgsociety.org

vega-camp.de