Zuletzt geändert: | 07.06.2024 / Mullaewa |
EDV-Nr: | 113510a |
Studiengänge: |
Deutsch-Chinesischer Studiengang Medien und Technologie (Bachelor, Zulassung ab Wintersemester 2018/2019), Prüfungsleistung im Modul XML Technologien
in Semester
6
Häufigkeit: nur SS
Medieninformatik (Bachelor, 7 Semester), Prüfungsleistung im Modul Game Praktikum
in Semester
3 4 6 7
Häufigkeit: immer
Studienübergreifendes Angebot - Minors, Prüfungsleistung im Modul Game Praktikum
in Semester
1
Häufigkeit: immer
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Dozent:
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Prof. Don-Oliver Matthies
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Sprache:
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Deutsch, Englisch auf Anfrage
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Art:
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P
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Umfang:
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6 SWS
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ECTS-Punkte:
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8
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Workload:
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8 ECTS x 30 = 240 hours
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Inhaltliche Verbindung zu anderen Lehrveranstaltungen im Modul:
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It is recommended to attend the course Theory of Game Development (113520a) prior to or alongside with this seminar.
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Prüfungsform:
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Bemerkung zur Veranstaltung:
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a) von den 3 PL 113454,113455 und 113500 dürfen höchstens 2 erbracht werden.
Teilnehmerbeschränkung
Unterrichtssprache Englisch
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English Title:
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Game-Project / Practical Game Development
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English Abstract:
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The seminar Game-Praktikum (MIB / MI7 / MM7) / Advanced Game Development (CSM) / Practical Game Development (MIN) gives all participating students the opportunity to work together on a video game production in a large-scale project team under realistic circumstances.
There will be one or two must-attend kickoff-events that will be announced at the beginning of the semester. Participation is mandatory!
Game ideas will be discussed in the kickoff meetings. It can either be a continuation of a previous Game-Project or an entirely new concept.
Organizational matters
- The project extends over several semesters with changing teams of students.
- Registration for a practical work (Projekt) is a mandatory condition for participation! You can either register for the game project itself or any other practical work.
- It is also possible to write a final thesis in the context of this project.
- Anyone who misses the kickoff events unexcused will be excluded from participating.
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