Zuletzt geändert: | 27.02.2025 / Drees |
EDV-Nr: | 221200a |
Studiengänge: |
Audiovisuelle Medien (Bachelor, 7 Semester), Prüfungsleistung im Modul Graphic Arts
in Semester
3
Häufigkeit: S25; W25/26; S26
Studienübergreifendes Angebot - Minors, Prüfungsleistung im Modul Graphic Arts
in Semester
1
Häufigkeit: S25; W25/26; S26
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Dozent:
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Prof. Ursula Drees
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Link zur Veranstaltung / zum E-Learning-Kurs:
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https://e-learning.hdm-stuttgart.de/moodle/course/view.php?id=2940 search with
221200a Graphic Arts
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Sprache:
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Englisch
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Art:
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-
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Umfang:
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4 SWS
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ECTS-Punkte:
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6
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Workload:
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The course starts on March, 20, 2022 at 16:00. We will meet in room 204
The kick off meeting will be held on March, 20st, 2023.
At this time, the participants will be determined.
MINOR students are going to be accepted. The next seats will go to 3rd and 4th semester Audiovisual students. All other seats will go to other majors or higher semesters. If the maximum number of course participants is exceeded, the decision will be made by draw. You should therefore be there, because the chances are usually very good.
It is an English course.
Looking forward to seeing you there.
Best ursula drees
4 semester hours per week / 6 ECTS
Lecture and practical exercises:
14 sessions containing lecture and practice with 4 semester hours each (45 min per hour)
Practical exercises:
Along with the sessions there is an exercise workload of around 28 semester hours (45 min each)
Exam assignments:
4 days with six hours (45 min each) = 24 units of 45 min
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Inhaltliche Verbindung zu anderen Lehrveranstaltungen im Modul:
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This lecture delivers useful basic insights for the lecture Screen Design, Character design or similar courses.
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Prüfungsform:
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Bemerkung zur Veranstaltung:
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Teilnehmerbeschränkung,
Unterrichtssprache Englisch
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Beschreibung:
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Graphic design principles which are applied in audiovisual media.
1. The basics of perception
- Lines, spaces, empty space, contrast, composition, perspective, layout, color
2. Perception through active drawing - free and with templates
- Feeling and drawing objects "blind"
- The picture place: representing 3-dimensional space perception in a 2-dimensional drawing
- Diverse techniques for space perception and drawing
- Human proportions - rules for drawing head and body structures
- The human figure in different perspectives and positions
- Exkursion to the zoo: animal drawings, quick sketches, motion studies
3. Abstraction and reduction in graphic design
- From drawing details to reduced information graphics
- Formal principles of logos and other signs
- Developing a sign family from reduced animal drawings
- Typography - an abstract sign sequence
4. Character-Development
- What makes a character in animation successful
- Examples from animation movies
- How to develop a character
- Briefing and adequate tests for visualization
- Color and form of a character
5. Model sheet
- How do present the character?
- criteria for a model sheet
Application and deepening of the listed content with assignments.
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English Abstract:
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Literatur:
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„Drawing With the Right Side of the Brain“
Betty Edwards Putnam Penguin Books New York
„Drawing & Designing with Confidence“
Mike W. Lin ASLA John Wiley & Sons, Inc New York
„Facts of Life“
Pippo Lionni Bd 1&2 HdM Library
"Force: Character Design from Life Drawing"
Michael D. Mattesi Focal Press Elsevier www.elsevier.com
"Creating Characters with Personality"
Tom Bancroft Watson Guptill Publications New York
"The Art of Storyboard"
Don Bluth DH Press Milwaukie OR www.dhpressbooks.com
Weitere Literatur finden Sie in der HdM-Bibliothek.
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Internet:
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Internet-Links will be indicated along the lectures.
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