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Veranstaltungsbeschreibung

224459a Mobile Advertising and Brand Engagement

Zuletzt geändert:08.06.2016 / von Carlsburg
EDV-Nr:224459a
Studiengänge: Mobile Medien (Bachelor, 7 Semester), Prüfungsleistung im Modul Mobile Advertising and Brand Engagement in Semester 6 7
Häufigkeit: S17; W17/18; S18; W18/19; S19; W19/20; S20
Studienübergreifendes Angebot - Minors, Prüfungsleistung im Modul Mobile Advertising and Brand Engagement in Semester 1
Häufigkeit: S17; W17/18; S18; W18/19; S19; W19/20; S20
Werbung und Marktkommunikation (Bachelor, 7 Semester), Prüfungsleistung im Modul Mobile Advertising and Brand Engagement in Semester 4 6 7
Häufigkeit: S17; W17/18; S18; W18/19; S19; W19/20; S20
Dozent: Prof. Dr. Jürgen ScheibleDetails zum Dozenten
Sprache: Englisch
Art: -
Umfang: 4 SWS
ECTS-Punkte: 4
Workload: Seminar:
15 Termine zu je 4 SWh = 45 Zeitstunden
Vor- und Nachbereitung:
15 Termine zu je 4 SWh = 45 Zeitstunden
Anfertigen des Entwurfs:
4 Tage zu je 8 Zeitstunden = 32 Zeitstunden
Gesamter Zeitaufwand = 122 Zeitstunden
Prüfungsform:
Bemerkung zur Veranstaltung: Teilnehmerbeschränkung
Beschreibung:

In this course students will learn about the specifics of designing Mobile Apps for Advertising and brand engagement purposes. The goal is to build a concept design including a user Interface design for a Mobile App as the final project task. (mock-up or functional prototype).

Students will first be introduced to a series of relevant topics in the field of Advertising and brand engagement. After that students will get to know how to analyze user needs in this field and what are the interaction possibilities to address those needs in a situated, location specific setting. Finally they will be introduced to the process of how to build a concept design, based on the User Centered Design process for designing Mobile Experiences. (Persona, User Journey, Scenario, Task model, Prototype)

The Course is also aimed to be inspirational regarding new forms of Interaction techniques such as Mobile Interaction with a Flying Robot display (Quadrocopter with beamer on it. www.displaydrone.com) or interaction with the physical Environment (MobiSpray.com).

    Topics covered:
  • How traditional advertising works in general
  • How Online advertising works
  • The Opportunities of Mobile Advertising
  • Customer Life cycle & Mobile Loyality
  • SoLoMo - The Social Local Mobile Movement
  • Second Screen Model
  • Mobile Augmented Reality - Opportunities & Challenges
  • Gamification
  • Mobile Interaction at the Point of Sale
  • Mobile User Interaction with Public Screens

English Title: Mobile Advertising and Brand Engagement
English Abstract: In this course students will learn about the specifics of designing Mobile Apps for Advertising and brand engagement purposes. The goal is to build a concept design including a user Interface design for a Mobile App as the final project task.
Literatur: Go Mobile, Jeanne Hopkins & Jamie Turner, 2012, Wiley
Mobile Marketing, Cindy Krum, 2012, Addison-Wesley
Branded Interactions, Marco Spies, 2012, Verlag Herrmann Schmidt Mainz


Weitere Literatur finden Sie in der HdM-Bibliothek.
Internet: -
Hinweis zu Terminangaben: Bitte beachten Sie evtl. vorhandene aktuelle Stundenplanänderungen unter
www.hdm-stuttgart.de/studenten/stundenplan/aenderungen.
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